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Familiars

I'm trying to figure out how familiars work.  In Mad Magicks of the Turned God, there are some pregenerated characters including Meer Celestia (C6), who has a Familiar.  Hers is given 2 Traits.  Is that normal?  Should all Familiars get 2 Traits?

The main rules are pretty vague when it comes to what abilities Familiars have ... so that falls under the "The Rules Don't Cover That!" ..... so have at it. Give them 2 Traits if you like.

Now that I look at it, the character seems to be using some combination of familiar and the archdruid super trait. Looks like those characters have maybe taken some shortcuts.

We're got an expanded familiar section coming soon in a new product!

@alanbahr @gallantkgames www.alanbahr.net

Yay!!!

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