Fargo, NORTH DAKOTA – November, 12th, 2020 – Gallant Knight Games is excited to announce that they have secured a license from Spectrum Games to become the first official publishing licensee for the Urban Manhunt miniatures game.
The agreement allows Gallant Knight Games to publish a variety of supplements for the bestselling and exciting science fiction wargame. Future news about specific supplements is forth coming from Gallant Knight Games, set for late Q1 of 2021!
From Alan Bahr, Lead Designer and CEO at Gallant Knight Games
Urban Manhunt’s uniquely dynamic game play on the tabletop, its retro-love-letter to classic 80s dystopian science fiction, and its player-friendly focus on affordability, accessibility, and fun make the opportunity to work with it too good to pass up.
I’ve been a big fan of Urban Manhunt, as well as Spectrum Games and Cynthia’s work over the years in the game industry, and my excitement at being allowed to play in any corner of this amazing playground is beyond belief. I’m excited for what we’ve got coming, and I hope you are too!
From Cynthia Celeste Miller, President of Spectrum Games
From the beginning, I’ve envisioned Urban Manhunt as a game that would benefit from third-party support. So when Alan approached me about the possibility of bringing that notion to fruition, I was overjoyed! Gallant Knight’s work speaks for itself, as they ensure that every aspect of their products is top-notch. I can’t wait to see their contributions to the game. With the impeccable quality of their work, I can assure fans that they won’t be disappointed.
ABOUT SPECTRUM GAMES
Founded in 2001, Spectrum Games has gained a reputation for faithfully emulating genres with their tabletop games. They have launched numerous product lines over the years, including Cartoon Action Hour, Slasher Flick, Retrostar, On the Air, Macabre Tales, and many more. Urban Manhunt has been their first foray into miniatures games. You can find out more at www.spectrum-games.com.
ABOUT GALLANT KNIGHT GAMES
Gallant Knight Games is a tabletop gaming company dedicated to high-quality roleplaying games and card and board games.
Founded in 2016 by Alan and Erin Bahr, and focused on affordable, accessible and exciting tabletop games, Gallant Knight Games produces the award-winning and bestselling TinyD6 line of games, with titles such as Tiny Dungeon 2e, Tiny Supers, Tiny Frontiers: Revised and many more. Gallant Knight Games also produces many other bestselling titles, such as: Cold Shadows, the Venerable Knight Classic line, and many others. .
Gallant Knight Games also serves as a publishing partner for bestselling indie publishers, such as Old Skull Publishing, Barrel Rider Games, as well as several other publishing partners, helping to bring their games to larger audiences!
Alan Bahr is the award-winning lead designer and founder of Gallant Knight Games.
You can find Urban Manhunt on DriveThruRPG through this link!
GALLANT KNIGHT GAMES to partner with Jim Davies to publish “Things that Go Squeak in the Night”
UT – August 11th, 2020 – Gallant Knight Games is excited to announce they have signed a deal with Jim Davies to publish Things that Go Squeak in the Night, Davies’ urban fantasy setting and tabletop roleplaying game about heroic mice defending the modern world!
The agreement allows Davies to focus on the game and product design while retaining complete control. Gallant Knight Games will assume most of the role traditionally associated with a publisher, including sales, marketing and inventory. All of the Things that Go Squeak in the Night product with be co-branded by both Gallant Knight Games and Jim Davies.
From Alan Bahr of Gallant Knight Games
“Ever since Jim reached out to me, we’ve engaged and chatted, and I was immediately sold on the concepts and themes Jim was presenting. A final playtest locked me in and I was hooked. This is a delightful game, one that has deeper stories to tell than a reader might expect, and it’s beautifully suited for families, gaming clubs, school and library programs, as well as traditional gaming groups.”
From Jim Davies
“I’m very proud to be working with this company, which produces high-quality products, in terms of game design and production,” Davies says, “I feel that I’m in very good hands. Working with Alan has been a pleasure.”
He describes his first encounter with the Tiny D6 system as a breath of fresh air. “After reading Tiny Dungeon, I felt like my mind had expanded. It opened up possibilities that I hadn’t imagined before. It has influenced all of my game design decisions since.”
ABOUT THINGS THAT GO SQUEAK IN THE NIGHT
Things that Go Squeak in the Night is a tabletop role-playing game where players get to play heroic mice who save human children from supernatural threats like little demons and faeries. It happens in a version of our modern world that has dark, hidden magic and anthropomorphic animals. Stories in this game feel a bit like a cross between The Rescuers and Ghostbusters. The rules are non-deadly and narrative-focused, encouraging bold heroism in a charming urban fantasy setting.
Would you enjoy describing how an elite mouse would take down a possessed cat using nothing but dental floss? That’s the kind of thing you get to do in this game.
Things that Go Squeak in the Night will come to Kickstarter next year, in 2021!
UT – June 30th, 2020 – Gallant Knight Games is excited to announce they have signed a deal with Star Anvil Studios to publish SAINTs & Synners, Star Anvil’s science fiction setting for tabletop RPGs! The agreement allows Star Anvil Studios to focus on the SAINTs & Synners game and product design while retaining complete control. Gallant Knight Games will assume most of the role traditionally associated with a publisher, including sales, marketing and inventory. All of the SAINTs & Synners product with be co-branded by both Gallant Knight Games and Star Anvil Studios
From Alan Bahr of Gallant Knight Games
“Star Anvil’s SAINTs & Synners has such a strong visual and narrative cohesion that missing the chance to publish this science fiction setting would leave me kicking myself for years to come. Brandon’s ideas fit right in with GKG’s emphasis on heroes and changing the world for the better, and I’m thrilled we can work with Brandon and Star Anvil Studios to bring this to life.”
From Brandon Verhalen of Star Anvil Studios
“I am excited by this partnership with Gallant Knight Games and Star Anvil Studios to bring the SAINTs & Synners setting for Savage Worlds to life. The opportunity to work with a talented team at GKG where such cool games and systems have been developed will help to ensure that SAINTs & Synners meets the high expectations I have for the setting.”
ABOUT SAINTs & SYNNERS
The damaged and battered body of the galaxy has been infected. The wounds caused by the Armageddon War left a place for darkness to grow. The Syndicate, warlords, and remnants of the invading Nagatha have taken root in the rim worlds.
Those left behind often turn to the Syndicate or seek to make their way through the gray. A fog of governments who stand only as puppets to those pulling their strings. The SAINT agents seek to restore the law of the land, but they are the few against the horde. Standing on the brink with just a push the rim can slide into the abyss. Are you SAINT or Synner, choose before the galaxy chooses for you.
SAINTs & Synners will be Kickstarter when it’s prepared and will use the Savage Worlds: Adventure Edition ruleset!
ANNOUNCING THE TINY TROVE COMMUNITY CONTENT CONTEST!:
Lots of us are stuck at home right now and looking for something fun to do, or new creative projects, so we’ve got something for you if you’re up for it.
So, on this link (https://dysonlogos.blog/maps/multi-page-dungeons/heart-of-darkling/), you will find 11 maps that form a linked dungeon set around an underground river. These maps are available for commercial use thanks to Dyson Logos.
Our challenge to YOU all, is if you’re home and/or you have time, to create a series of Tiny Dungeon 2e adventures set in the micro-setting of your choice from Tiny Dungeon 2e featuring this underground river and these maps.
Upload them to the Tiny Trove and sell them (or give them away, whatever you like on Tiny Trove). Obviously you have to follow all applicable Tiny Trove rules (find out more here: https://www.drivethrurpg.com/cc/23/Tiny-Trove)
Alan will read and review them all, and the one he likes the best will get a deluxe TinyD6 game from his personal collection (or any GKG game from his personal collection) mailed anywhere in the world.
You must put in your description that this is part of the community content challenge!
Some useful resources: John David Payne’s Deep Dive (https://www.drivethrurpg.com/product/280358/Deep-Dive-Traps-and-Treasures-Beneath-the-City-of-the-Wise) is a great resource.
TinyZine 6 has a great article on traps (also in the TinyZine 2018 compendium): https://www.drivethrurpg.com/product/254147/TinyZine-Issue-6
One of our community members, Krasimir Sarov has created a Google Document to do your layout in if you don’t do InDesign: https://docs.google.com/document/d/1JTVwGf644F_bSyNLxZTOa_iFDYmCj53OBnPDpHpqCDo/edit?usp=sharing
There’s loads of great resources for classic fantasy art, including stock art like those from our friends at the links below:
And many more!
We’d also suggest supporting the wonderful Dyson Logos Patreon: https://www.patreon.com/dysonlogos
The goal is to have all your adventures in by the end of April! Entries will be judged by whatever is uploaded by that time. Alan will review the disparate adventures as a whole to determine which one is the winner!
On May 9th, Gallant Knight Games & WunderWerks issued a statement regarding allegations of abuse regarding Tobie Abad and TAGSessions, a game design partner who Gallant Knight Games and WunderWerks was working to publish a wuxia roleplaying game titled Once Upon a Time in Jianghu under a publishing and distribution deal.
You can read that statement at the following link: [LINK].
The hired investigative team has not directly worked with Tobie Abad or Once Upon a Time in Jianghu in any professional capacity, and a legal team was chosen to due to the strict ethical code required by United States Bar Associations regarding legal practice and licensing to which the team would be held.
Our team has concluded the investigation. What follows is the statement from the attorney leading the investigation and their recommended action.
Recommendation Concerning Tobie Abad, Once Upon a Time in Jianghu, and Gallant Knight Games
Note before beginning: No evidence was found that meets any burden of proof beyond a simple preponderance of the evidence. Even there, often a statement or claim would be found provable in part and not others. The following recommendation is based only on evidence which could meet this standard, the lowest applied in most courts and jurisdictions—hence its use as a baseline.
After reviewing all the evidence and statements by various parties, it is my recommendation that Gallant Knight Game suspend their work with Mr. Abad for no less than one year, during which time current activities and events will be monitored to assess if past problems with Mr. Abad behavior carries a future risk of escalation or return to questionable behaviors of several years ago. If Mr. Abad shows no similar behavior during this time or is known to publicly endorse or assert such behavior? There is no further recommendation as to working with Mr. Abad going forward.
Note that in our judgment, no actions by Mr. Abad rise to qualify as harassment or abuse under any legal standard we could find and apply—not civil and thus certainly not criminal. However, despite that, his past behavior in two incidents while gaming was questionable enough to advise Gallant Knight Games to engage in a probationary period before continuing to work with Mr. Abad in the gaming industry, if they wish to continue to do so.
A more detailed report may be forthcoming as time allows (none of the investigators or parties involved in this case are pursuing this matter full time, but is our hope to provide one), but in brief it was determined Mr. Abad did likely engage in some insensitive behavior or use questionable judgment in the past that upset other individuals. Mr. Abad was found to apologize for these actions in the past.
It is also clear that these actions were confined to the gaming table and all interactions and reactions after the fact stem from a few questionable incidents from several years ago. There are no other reports of interactions beyond these incidents that suggest problem behavior. It is also the assessment of this investigator that these questionable incidents were both terrible ideas for tabletop game session content and that they were encouraged by various factors that somewhat explain their inclusion while in no way excusing it.
Thus it seems likely based on various statements and what scant evidence exists that much of the game content that led to the problems and incidents seemed acceptable at the time to Mr. Abad and at least some—but not all—parties present when in fact it with hindsight it is obvious this was never a good idea. This was echoed in the second incident mentioned, when it seems a miscommunication between parties resulted in personally upsetting elements were used in a game that could have been avoided if more caution and consideration was used. Again, the investigation found no evidence of malice in these actions, but they occurred nonetheless and should not be repeated.
The lack of malice or deliberate intent found in these actions supports the recommendation above: if Mr. Abad can show for a period of time he no longer engages in certain behavior, then it seems likely he’s learned his lesson—frankly a lesson many gamers learn over their time in the hobby. If he cannot, then it is our recommendation that working with him to produce gaming product carries an unacceptable risk. And while it is recognized these incidents are from several years ago, it is still recommended an active probationary period be enacted from this point forward so as to better assess current behavior and any potential risks to Gallant Knight Games in supporting the work of this creator.
Note that during this investigation we received several statements and communications alluding to or outright stating problems with behavior from other parties. These were not considered in this investigation, except in those cases when such statements and communications also contained evidence such as communications, screenshots, etc…relevant to the incidents involving Mr. Abad. This was, and remains, an investigation into Mr. Abad’s past behavior.
In conclusion, there is one statement this investigator would like to make outside of the investigation content and about the investigation itself and the behavior of certain individuals in the gaming community.
During this investigation Gallant Knight Games was criticized for funneling information to the investigators. This was deemed improper, with the implication that the company would pass only information they wanted us to see. In truth, the anonymity of the investigators was to protect them from threats, doxxing, and harassment. In a few cases, this was questioned as well, suggesting that those investigating didn’t truly need protection.
And yet early in the investigation Gallant Knight Games received death threats and harassing communications. These individuals were clearly upset that Mr. Abad was being investigated at all, and that is was apparently a capital offense to do so instead of deeming him immediately guilty. I firmly believe the only reason myself and other investigators did not receive similar threats is we were not identifiable at that time.
This development was extremely upsetting. I encourage the community at large to not only avoid such behavior, but to actively help stop it. Don’t let your friends or acquaintances threaten or harass people investigating incidents—or anyone else. Do not hide or excuse those who bully or abuse others because you feel they are ultimately “on the right side” or because they claim to be “really mad” or “upset”.
Do you know who’s really upset? People who get death threats. People who get harassed for not doing what the sort of people who make death threats want. People who find out their friends, co-workers, and other associates receive such threats. People who have that happen? We’re pretty damned upset.
Those of us who experienced threats and harassment frankly don’t appreciate about the good intentions and charity of those who enable and allow such behavior in their circles. Quite the opposite. If you want to show good intentions? Shut that down when you see it. That is action we would appreciate.
 This was used primarily as evidence Mr. Abad admitted to some version of the past events central to this investigation and showed some awareness of the problems they created. It is neither relevant to, nor the place of this investigation to determine if these apologies were deemed sufficient by other parties.
 While the purpose of this statement is not to provide a detailed report, it is understood this particular comment will likely cause rampant speculation if not explained. So in brief: Yes, using a critically acclaimed comic writer’s horror work for the basis of a rpg scenario might convince one to believe the content is acceptable. Yes, there is a certain misguided but earnest mindset in some gaming circles that gaming should be actively therapeutic, transgressive, or otherwise challenging to all engaged. Yes, it is recognized that many gamers, especially early in their time as players and GMs engage in “edgy” behavior at the table to push boundaries or for similar reasons. No, this doesn’t mean when these factors converge it can’t be harmful to others or that engaging in gaming based around such ideas is advisable. In short, one can see how this happened without outward malice or intent to harm—it still doesn’t make it a bad idea and a rather obvious one.
 Again we have a storyline adapted from a popular comic book writer. This time the ideas seemed conventionally acceptable and would not have upset most people but veered close enough to upsetting elements for a particular player to cause them distress. Statements of the specific elements the player did not wish to encounter discussed with Mr. Abad beforehand suggest that while the evidence does not prove he purposefully rejected these concerns, it does suggest he did not fully consider how thematically similar elements were unwise and potentially upsetting inclusions for that player.
 This comment does not speak to the validity of such claims or statements provided. We cannot and will not state that any unrelated claims made to us were true or false. Nor will we identify the individuals who made these claims to us publicly. Ultimately, it was not the place of this investigation to determine the potentially harmful behaviors of others or the validity of accusations against them. That said, we certainly encourage any who contacted us saying they felt bullied, mistreated, or abused by others to come forward; it simply was not in our purview to investigate or act upon those claims.
This concludes the end of the investigative team’s report. Gallant Knight Games will be honoring their request to remain unnamed, as fears over doxing, harassment, and threats are viewed as credible. The same applies to those who submitted evidence for the investigation.
In accordance with our commitment to act upon the recommendation of the investigative team, Gallant Knight Games has taken the following steps:
- Gallant Knight Games has immediately revoked their publishing contract with TAGSessions and Tobie Abad.
- All assets and rights to TAGSessions IP, products, distribution, and content has been returned to Tobie Abad and TAGSessions. TAGSessions products have been removed from the GKG convention booth and retail spaces (online and physical.)
- Tobie Abad will no longer be working on future Gallant Knight Games products for the duration of one calendar year at minimum, as per the investigative team’s recommendation. Existing work that has already been completed, paid for, and is slated for release will be released. This only consists of a small amount of writing on WunderWerk’s Nighty Knights project, which will be re-reviewed and re-edited for suitability.
- Gallant Knight Games & WunderWerks are strengthening their existing convention and game policies regarding volunteers and partner companies that play, showcase, and demo our products and those of our partners. Any endorsement GKG issues regarding GKG distributed products at shows or public gaming events will require specific safety tools and policies to earn our official endorsement.
- This new convention and public gaming policy for Gallant Knight Games products will be introduced later this year. The new policy will be tested at GenCon on all official and endorsed Gallant Knight Games events, after which it will be revised and then released. This policy will also be made open to use by other companies who wish to use or improve upon the language.
- Finally, Gallant Knight Games and their lawyer will be revisiting our existing convention and harassment policy to ensure that it is up to the highest and strongest standards.
While Gallant Knight Games or other game companies can’t control how individuals play or experience our products outside of our sanctioned and official events, Gallant Knight Games is committed to doing our best to provide the tools that are needed for fun, exciting, and dramatic gaming, while ensuring all participants are cared for.
Gallant Knight Games and WunderWerks will be making no further statements on this matter, as we are considering the matter closed.