D6 2e Preview: Modularity, Oh My!

Art by Simone Tammetta, Ludvik Skp, and Tan Ho Sim for Gallant Knight Games. Copyright 2024 Gallant Knight Games

Modular? What does that mean?

When we sent our email about D6 System 2e, we knew it’d inspire a lot of questions! Today’s preview is the first in a series of reveals about what Gallant Knight Games has planned out for the new core rulebook for the D6 System.

If everything goes right, the next preview will have a Kickstarter page for everyone to follow along with!

Now, let’s dive into what we meant by modularity! As always, this is preview material and is subject to alteration or change before the final product!

Escalating Modularity

Throughout the D6 2e core rulebook, you will find that the book is structured in a series of escalating rules modules, each being used to introduce alternative rules or modifications to the baseline rules.

In addition, throughout the book, there are other sidebars and optional rules. These optional rules are designed to allow you to genre bend and modify the game to fit various themes, in a “plug-and-play” fashion. The additional and optional modules help you to fine-tune your campaign to fit the genre you’ve chosen to play in!

The modules are housed under various genres or sections of the book, but each module can be used with other genres and modules. That means, even if magic is housed under Fantasy, there’s no reason you can’t use it in superheroes or science fiction! If a module does not work with another module, we’ll call it out.

Some of these modules are long (several pages or more) and some are short (only a page or two)! The goal is to communicate as efficiently as possible.

Like any tabletop roleplaying game, the more rules you add to the game, the more likely an unusual edge case is going to come up. Dice mechanics are no match for the sheer power of imagination and creativity players can espouse, and as such, the GM must be prepared to make a few rulings now and then to ease the gameplay where the rough parts might cause fiction.

But…

Let’s put our money where our mouth is! Here’s a list of the currently written and planned modules for the core rulebook (with a few surprises held back). There’s a lot here, but we think you’ll be excited to read about it!

Core Rules
These are the basic rules that all D6 2e games need to function. They are the least complex distillation of the game. Attributes, skills, the wild die, and more all end up in this section.
Module: Hyper-lethal Combat
Module: Environments
Module: Pips
Module: Weapons by Genre/Era
Module: Experience Points
Module: Milestone Character Advancement
Module: Perks & Talents
Module: General Foes & Bestiary
Module: Templates


Fantasy
These rules cover fantastic and historical style roleplaying, from deep and dark dungeons to mighty quests and heroic happenings in worlds of sword and sorcery, high fantasy, low fantasy, and everything in between.
Module: Fantasy Skills
Module: Magic Points Casting
Module: Freeform Skill-Based Magic
Module: Active & Responsive Combat
Module: Fantasy Bestiary
Module: Fantasy Templates


Science Fiction
These rules cover hard science fiction, space opera, and more! If you want to careen across the stars in acts of rebellion, try to make ends meet in a difficult and dark universe, or boldly go into the utopian future humanity could have, this is for you!
Module: Science Fiction Skills
Module: Starships & Starship Combat
Module: Driving & Vehicles
Module: Psionics
Module: [Surprise!]
Module: Science Fiction Bestiary
Module: Vehicle Templates
Module: Science Fiction Templates


Superheroes
These rules cover superheroes, from the classic four-color paragons of goodness to the grim and dark Iron Age heroes who were soaked in blood while wearing pouches galore.
Module: Superheroic Skills
Module: Superpowers
Module: Gadgets & Gear
Module: Hideouts & Strongholds
Module: Nemesis, Companions, and Sidekicks
Module: Superheroic Templates

Whew…

That’s a lot of text. You deserve a cool art preview. Check out this piece by Tan Ho Sim for the book! You can probably guess what section it’ll go into!

D6 System: Second Edition!

D6 System: Second Edition!

D6 System 2E is coming! It’s been a long road, but we’re thrilled to be able to announce that our next Kickstarter campaign is the long-awaited D6 Second Edition core rulebook! 

Get the scoop on what you can expect with this project!

This is the first in a series of previews and reveals about the upcoming D6 System: Second Edition Kickstarter! We’ve got some big questions to get into, so let’s start!

This is a long-gestating passion project for the GKG team and we’re thrilled to have hit this milestone. (This is a long post, but more information will be coming over the next few weeks!)

What is D6 2e

D6 System: Second Edition (abbreviated to D6 2e) is a relaunch of the classic West End Games D6 Systemupdated and modernized as needed and presented in a new full-color hardback. It features a modern, modular, and and because its licensed directly from West End Games, Gallant Knight Games has been able to plumb the depths of historical D6 System content, helping to grab the best from this storied roleplaying games lineage, and bring all together into a cohesive new rulebook!

Why is it called “2e”?

Wow, that’s a good question. When we were talking with WEG regarding this project, for a long time, we struggled with the name. D6 System books often just were defined by “eras” or the systems they supported.  Finally, we all realized that even though numerous iterations and previous publications had existed, few (or none, really) of them had consistently presented themselves as an “edition”, but more as an evolution or iteration on previous releases. 

Together, the teams felt that calling this corebook “2e” would mark a new era in the game’s publishing line, and would help to codify and communicate clearly where the we were aiming to take the game line in the future, while also using language that existed in the tabletop rpg spaces common vernacular. 

Modular?

Yeah! We wrote the rulebook to present the updated D6 System as a series of “plug and play” modules. Rules are presented as discreet sections, so you can append, remove, or modify the existing D6 2e chassis with whatever best fits the games you want to run at the table.  The D6 system has always been a powerhouse for a variety of styles and our goal is to honor and elevate that as a core focus of the design process! 

The current modules intended for the corebook are:

  • Core Rules
  • Advanced Rules
  • Fantasy
  • Superheroes
  • Science Fiction 

Each of the above modules has various smaller sections and we’ll get into that soon! We’ve got even more modules planned for stretch goals, as well as additional content and genre modules.  

The Planned Project

The upcoming Kickstarter project (we’re just waiting for Kickstarter to approve the page so we can send and share a link to follow) will feature a full-color hardcover 200-page book in a 7×10″ size!

The core rulebook will have three covers you can choose between, featuring the initial three genre modules. While the contents are the same in each edition, you’ll be able to showcase your preferred genre on the table. 

The superhero cover is illustrated by Tan Ho Sim, and the fantasy cover is illustrated by Ludvik Skp!

The science fiction cover is underway and we’ll be revealing that soon. Be aware that these images, as well as the above information are subject to change as the project moves forward!  

It’s Time to #GetStompy with KAIJUS & COWBOYS!

Fargo, NORTH DAKOTA – June 7th, 2023 – Gallant Knight Games is excited to announce that they have secured a license from with Matthew Blair and Frankie B. Washington to adapt and publish their comic KAIJUS & COWBOYS as a supplement to the best-selling MECHA & MONSTERS: EVOLVED.

Seeking crowdfunding in 2024, KAIJUS & COWBOYS: THE ROLEPLAYING GAME will be a setting supplement, as well as rules expansion for the MECHA & MONSTERS: EVOLVED core rulebook!

From Alan Bahr, Lead Designer & Publisher at GKG:

“I’ve been lucky enough to work with Frankie in the past, and we share a deep love of giant monsters and robots! I watched the Kaijus & Cowboys comics start to gain steam, I knew I had to work with them to create a game that would bring their exciting and vibrant setting to the roleplaying game audience! It’s like peanut butter and jelly! Kaiju! Robot cowboys! Space stuff! How could I not want my hands in that?”

Stay tuned to this space for more details as the crowdfunding draws closer!

ABOUT KAIJUS & COWBOYS

East meets West in a battle between massive kaiju monsters and the robot cowboy that hunts them. If you ever wondered what Samurai Jack, Clint Eastwood, or Spear from “Primal” would do if they were in a kaiju movie…this is your comic book. A Sci-Fi about the remnants of humanity trying to colonize an alien world inhabited by Kaiju. “Who is right… And who is wrong?” Earth was overrun by a strange colony of Kaiju monsters centuries ago. When humanity looks to the stars to find another planet to call home, the A.I. called FatherMind constructs robotic settlements and “the HunterBots”, robots responsible for terraforming the planet and to purge it of dangerous Kaiju, to make the planet safe for inhabiting once again.

Enter HunterBot B.W.N.N ( Bot With No Name)

ABOUT GALLANT KNIGHT GAMES

Gallant Knight Games is a tabletop gaming company dedicated to high-quality roleplaying games and card and board games.

Founded in 2016 by Alan and Erin Bahr, and focused on affordable, accessible and exciting tabletop games, Gallant Knight Games produces the award-winning and bestselling TinyD6 line of games, with titles such as Tiny Dungeon 2e, Tiny Supers, Tiny Frontiers: Revised and many more. Gallant Knight Games also produces many other bestselling titles, such as: Cold Shadows, the Venerable Knight Classic line, and many others.

Gallant Knight Games also serves as a publishing partner for bestselling indie publishers, helping to bring their games to larger audiences!

Alan Bahr is the award-winning lead designer and founder of Gallant Knight Games.

ABOUT MATTHEW BLAIR AND FRANKIE B. WASHINGTON

A lifelong fan of comics, science fiction, and everything pop culture related, Matthew graduated from Stetson University in 2012 with a BA in History, but decided that a career of academic study and teaching didn’t suit him, so he decided to write comic books for a living. His first published work was a self-published webcomic with the excellent Frankie B. Washington entitled “The Secret Lives of Villains” and “Kaijus and Cowboys” is his latest endeavor into the world of self-published indie comics, although it is certainly not his last. At the moment, he works as a staff writer for Multiversity and while the journey has been long and exhausting, it has been incredibly fulfilling and a lot of fun.

Frankie is an alumnae from the Butera School of Art with 30 years freelance experience in the art industry as a commercial illustrator. He’s worked on two Miramax films, an Animation Studio, Advertising Agencies, Print & Comic Book Publishers, Sketch & Trading Card Companies and Others. A love for the super robot/kaiju genre led to him co-creating the 2013 graphic novel Robot God Akamatsu, a homage to the 70’s & 80’s film/anime/toyline that shaped his childhood. Kaiju & Cowboys will be his 27th leap into the comic book creating fray which began in 1993 with his first self- published title PEACE. His journey is ongoing and the ART is FLOWING.

Tiny Tuesday on Thursday- [November 3rd, 2022]

Whew.

[Tiny Tuesday – November 3rd, 2022]

Carrion Lands is currently funding on BackerKit! We’re over 50% of the way there, and have unlocked our first community achievement: SOLO RULES!

Please check it out and help us reach our goal!

And as always, you can visit the Gallant Knight Games Patreon to get access to the weekly playtest and development rules, the monthly TinyZine and loads of free goodies! (I, Alan, am a little behind here, but I’m working to catch up.)

THINGS THAT GO SQUEAK IN THE NIGHT is out on DriveThruRPG and Gallant Knight Games! You can find links to both stores, as well as a slew of downloads at THIS LINK!

Our GallantVerse Origins actual play is over! We’ve finished our Tiny Supers campaign and the team is taking a well-deserved break! If you missed the campaign, and the associated Q&As, you can find them archived on our YouTube channel!

For future games, you can find us on YouTube and Twitch (you can click on the icons below to find those channels)!

We’ll have news of our next Actual Play down the line! Catching up on work has been the priority.

We encourage you to check out all our excellent TinyD6 licensees and translation partners at the links below! Throughout October, Fat Goblin Games released a multitude of TinyD6 adventures, as well as a Bestiary for Tiny Dungeon 2e!

BLUE OXRAT

EXPLODING SEED

FAT GOBLIN GAMES

KYOUDAI GAMES

MIDDLE KINGDOMS ADVENTURE & TRADING CO.

YOG’DU GAMES

as well as our translation partners:

AKUMA STUDIOS (Spanish)

OBSCURATI PUBLISHING (German)

RETROPUNK (Brazil)

 *Please note our “In Development” is subject to NDA, licenses and we can’t always talk about everything we’re working on

A note on how this is presented: the white headers with black text are designed to be overarching categories, and the black header with white text are designed to be sub categories inside the larger ones! Red text indicates a product/project status has changed or been updated as of this week!

This represents the initial stage of development where we write the first draft

Tiny Dungeon Campaign Guide

A supplement for Tiny Dungeon 2e, this book features an expanded bestiary, tips and tools for creating campaigns and modifying Tiny Dungeon 2e to suit your tables needs.

This stage represents playtesting, feedback from alpha reviewers and patrons, and revisions to the text

Atomic Highway 2e/V6 2e

Atomic Highway 2e and the next iteration of the V6 system is currently in development and playtesting. We did some private playtests at GenCon that went well and will have news soon!

Patreon Adventures

Three adventures are in editing and review for patreons! We’ll be revealing details about these soon.

Book of the Beasts (Formerly: Trails of the Beastkin)

Trails of the Beastkin is a campaign world (akin to Fenmire) for Tiny Dungeon 2e. A setting where you can’t play humans, you are the eldritch children of evil gods who created you through dark magicks. But you have rebelled and freed yourself from evil! Since the world you spent eons waging war on has yet to accept your change of heart, you must flee, searching for a home to call your own.

This is the last step before the text is locked for layout


H.O.M.E. Handbook – our teen GallantVerse book is in editing and revisions.

Ion Guard

A TinyD6 edition of the cosmic superhero setting formerly published by Radioactive Ape Designs, Ion Guard will be revisited with new art by Nicolas Giacondino, as well as TinyD6 rules to power it going forward!

This step often happens concurrently with the previous three steps and is relatively independent and so projects here might show up twice on the update list

Atomic Highway 2e – in progress

Ion Guard (TinyD6) – completed!

Secret Project 1 – in progress

This step is the final step before we prep for release/funding. We try to do this step before we go to funding, though it’s not always viable [especially with larger projects].

Swordpoint Deluxe Core Rulebook – the deluxe edition of our early 2021 Kickstarter is getting done! We’re prepping for GallantFunding. As with Carrion Lands, we’re talking to some partners about various options and platforms for it (we’re always trying to find new ways to grow and try things.)

H.O.M.E. Handbook – pending edits.

SAINTs & Synners is in layout and due to be completed very shortly!

These are projects that are either currently funding in GallantFunding or on other platforms. Please click on the project for links.

Carrion Lands – currently funding on Backerkit!

These projects are the printer! They might be marked proofing, which means we’re awaiting proofs to ensure the print run is up to standards.

These projects are currently being fulfilled.

Mecha & Monsters: Evolved is currently undergoing fulfillment!

Patreon rewards are fulfilling this week as well.


Tiny Tuesday on Monday – [August 22nd, 2022]

Whew.

[Tiny Tuesday – August 22nd, 2022]

Whew. It’s been a bit huh. The GKG game got slammed wtih a variety of post-covid issues (not covid related, but brought on by the need to catch up.) We had to ship out and fulfill a Kickstarter, prep for GenCon, try to salvage a cancelled print run (it wasn’t salvaged, luckily it was just a reprint and we got our money back, but good grief), manage the creative work, as well as the regular pieces of life!

We’re slowly getting caught up, so let’s dig in!

And as always, you can visit the Gallant Knight Games Patreon to get access to the weekly playtest and development rules, the monthly TinyZine and loads of free goodies! (I, Alan, am a little behind here, but I’m working to catch up.)

THINGS THAT GO SQUEAK IN THE NIGHT is out on DriveThruRPG and Gallant Knight Games! You can find links to both stores, as well as a slew of downloads at THIS LINK!

Our GallantVerse Origins actual play is over! We’ve finished our Tiny Supers campaign and the team is taking a well-deserved break! If you missed the campaign, and the associated Q&As, you can find them archived on our YouTube channel!

For future games, you can find us on YouTube and Twitch (you can click on the icons below to find those channels)!

We’ll have news of our next Actual Play down the line! Catching up on work has been the priority.

We encourage you to check out all our excellent TinyD6 licensees and translation partners at the links below!

BLUE OXRAT

EXPLODING SEED

FAT GOBLIN GAMES

KYOUDAI GAMES

MIDDLE KINGDOMS ADVENTURE & TRADING CO.

YOG’DU GAMES

as well as our translation partners:

AKUMA STUDIOS (Spanish)

OBSCURATI PUBLISHING (German)

RETROPUNK (Brazil)

 *Please note our “In Development” is subject to NDA, licenses and we can’t always talk about everything we’re working on

A note on how this is presented: the white headers with black text are designed to be overarching categories, and the black header with white text are designed to be sub categories inside the larger ones! Red text indicates a product/project status has changed or been updated as of this week!

This represents the initial stage of development where we write the first draft

Tiny Dungeon Campaign Guide

A supplement for Tiny Dungeon 2e, this book features an expanded bestiary, tips and tools for creating campaigns and modifying Tiny Dungeon 2e to suit your tables needs.

Ion Guard

A TinyD6 edition of the cosmic superhero setting formerly published by Radioactive Ape Designs, Ion Guard will be revisited with new art by Nicolas Giacondino, as well as TinyD6 rules to power it going forward!

This stage represents playtesting, feedback from alpha reviewers and patrons, and revisions to the text

Atomic Highway 2e/V6 2e

Atomic Highway 2e and the next iteration of the V6 system is currently in development and playtesting. We did some private playtests at GenCon that went well and will have news soon!

Ion Guard

Writing is completed, and playtesting is underway.

Patreon Adventures

Three adventures are in editing and review for patreons! We’ll be revealing details about these soon.

Book of the Beasts (Formerly: Trails of the Beastkin)

Trails of the Beastkin is a campaign world (akin to Fenmire) for Tiny Dungeon 2e. A setting where you can’t play humans, you are the eldritch children of evil gods who created you through dark magicks. But you have rebelled and freed yourself from evil! Since the world you spent eons waging war on has yet to accept your change of heart, you must flee, searching for a home to call your own.

This is the last step before the text is locked for layout


H.O.M.E. Handbook – our teen GallantVerse book is in editing and revisions.

SAINTs & Synners was reviewed by Star Anvil Studios last week and is having some minor touch up done, as well as editing! It will be going to layout shortly (art is complete)!

This step often happens concurrently with the previous three steps and is relatively independent and so projects here might show up twice on the update list

Atomic Highway 2e – in progress

Ion Guard (TinyD6) – completed!

Secret Project 1 – in progress

This step is the final step before we prep for release/funding. We try to do this step before we go to funding, though it’s not always viable [especially with larger projects].

Carrion Lands – This game is ready to leave ashcan, and hit GallantFunding! We’re sourcing our options, but we’d love do something with a slipcase. We’re talking with some various partners about options for it and we’ll see how things go in the near future!

Swordpoint Deluxe Core Rulebook – the deluxe edition of our early 2021 Kickstarter is getting done! We’re prepping for GallantFunding. As with Carrion Lands, we’re talking to some partners about various options and platforms for it (we’re always trying to find new ways to grow and try things.)

H.O.M.E. Handbook – pending edits.

These are projects that are either currently funding in GallantFunding or on other platforms. Please click on the project for links.

Our next GallantFunding will be coming soon!

These projects are the printer! They might be marked proofing, which means we’re awaiting proofs to ensure the print run is up to standards.

Mecha & Monsters Evolved is at the printers. Check the Kickstarter for the latest update.

These projects are currently being fulfilled.

Things That Go Squeak in the Night has been fulfilled and is on it’s way to retail releases!

Patreon rewards are fulfilling this week as well.


Tiny Tuesday – [June 7th, 2022]

End of May/June Updates

[Tiny Tuesday – June 7th, 2022]

It’s been heck of a few weeks. The GKG team has been laid low by covid (it finally got us), and we’re only just now getting back in the swing of things. Due to the illness, shipping, as well as a variety of other tasks have fallen behind and we’re scrambling to catch up.

If you ordered something from the webstore in the last two weeks, and it hasn’t shipped yet, don’t worry, we’re on it! (Obviously, GallantFunded items are their own concerns).

Today has some minor changes, as we work to get up to speed and prep for GenCon.

And as always, you can visit the Gallant Knight Games Patreon to get access to the weekly playtest and development rules, the monthly TinyZine and loads of free goodies!

Advanced Tiny Dungeon is out in the GKG webstore and on DriveThruRPG! Print copies are delivering to backers afterwhich POD and GKG print will go live!

The 2021 TinyZine Compendium is out in digital on the GKG Webstore and DriveThruRPG, with print coming soon! We’re awaiting the proof, after which print will go live!

Our GallantVerse Origins actual play is over! We’ve finished our Tiny Supers campaign and the team is taking a well-deserved break! If you missed the campaign, and the associated Q&As, you can find them archived on our YouTube channel!

For future games, you can find us on YouTube and Twitch (you can click on the icons below to find those channels)!

We’ll have news of our next Actual Play soon!

We encourage you to check out all our excellent TinyD6 licensees and translation partners at the links below!

BLUE OXRAT

EXPLODING SEED

FAT GOBLIN GAMES

KYOUDAI GAMES

MIDDLE KINGDOMS ADVENTURE & TRADING CO.

YOG’DU GAMES

as well as our translation partners:

AKUMA STUDIOS (Spanish)

OBSCURATI PUBLISHING

 *Please note our “In Development” is subject to NDA, licenses and we can’t always talk about everything we’re working on

A note on how this is presented: the white headers with black text are designed to be overarching categories, and the black header with white text are designed to be sub categories inside the larger ones! Red text indicates a product/project status has changed or been updated as of this week!

This represents the initial stage of development where we write the first draft

Tiny Dungeon Campaign Guide

A supplement for Tiny Dungeon 2e, this book features an expanded bestiary, tips and tools for creating campaigns and modifying Tiny Dungeon 2e to suit your tables needs.

Ion Guard

A TinyD6 edition of the cosmic superhero setting formerly published by Radioactive Ape Designs, Ion Guard will be revisited with new art by Nicolas Giacondino, as well as TinyD6 rules to power it going forward!

This stage represents playtesting, feedback from alpha reviewers and patrons, and revisions to the text

Atomic Highway 2e/V6 2e

Atomic Highway 2e and the next iteration of the V6 system is currently in development and playtesting

Book of the Beasts (Formerly: Trails of the Beastkin)

Trails of the Beastkin is a campaign world (akin to Fenmire) for Tiny Dungeon 2e. A setting where you can’t play humans, you are the eldritch children of evil gods who created you through dark magicks. But you have rebelled and freed yourself from evil! Since the world you spent eons waging war on has yet to accept your change of heart, you must flee, searching for a home to call your own.

This is the last step before the text is locked for layout


H.O.M.E. Handbook – our teen GallantVerse book is in editing and revisions.

This step often happens concurrently with the previous three steps and is relatively independent and so projects here might show up twice on the update list

Tiny Dungeon Campaign Guide – all finished.

Atomic Highway 2e – in progress

Ion Guard (TinyD6) – in progress

Secret Project 1 – in progress

This step is the final step before we prep for release/funding. We try to do this step before we go to funding, though it’s not always viable [especially with larger projects].

Carrion Lands – This game is ready to leave ashcan, and hit GallantFunding! We’re sourcing our options, but we’d love do something with a slipcase.

Swordpoint Deluxe Core Rulebook – the deluxe edition of our early 2021 Kickstarter is getting done! We’re prepping for GallantFunding.

These are projects that are either currently funding in GallantFunding or on other platforms. Please click on the project for links.

Our next GallantFunding will be coming soon!

These projects are the printer! They might be marked proofing, which means we’re awaiting proofs to ensure the print run is up to standards.

Things That Go Squeak in the Night are at the printers! It’s due to us for fulfillment later this month

Mecha & Monsters Evolved is at the printers. We’re just awaiting proofs.

These projects are currently being fulfilled.

Advanced Tiny Dungeon is fulfilling this week!

Patreon rewards are fulfilling this week as well.